![]() ![]() While exploring the massive landscapes, you’ll come across camps sometimes containing a quest, hunting towers, other lodges, and animal spots, all of which populate the two available maps.Īs I scout the area more, I find more of the same thing but opportunities for different hunts as hunting a Mule deer in an open field is nothing compared to a herd chilling and eating on a steep mountain side. A place to scout, plan, and really position yourself for the perfect chance at a good kill. It’s just a big sandbox to satisfy those itching for this type of realism in a hunting game. Once you’re given the basics, the game throws you into the deep end and lets you figure out the ways of the hunt. All you have to work with is a massive open world filled with animals in their own habitat going about their business. There’s no specific activity or event to change things up a bit besides the story and the quests. The game sticks to being a hunter simulator and doesn’t stray from this in the slightest. ![]() The option to explore and do anything is open to you early on, and all you can do in Way of the Hunter is, well… hunt. I find more comfort going out on my own and just hunting whatever I find. You’ll either encounter a boring trip to another cottage by car to drop off a book, or hunt certain animals for some cash. You can either do these quests, take on other tasks found in the world, or just go out on your own and hunt whatever you want. Thankfully the game doesn’t push you to engage with the narrative, but It’s there if you want some kind of tale, as it’s presented through letters paired with narration, flashbacks, River talking to himself of the “good ol’ days”, and conversations with other characters via radio, as most of the time you’re all alone in the cabin or out in the wild. The more I learned, the more I felt discouraged to move forward with this family drama, but I went along with it anyway, as I wanted to earn cash to gain access to more equipment. The story elements of Way of the Hunter felt out of place, as I struggled to really care about them. It’s a stale story that mostly revolves around River’s family, the people he used to know in the area, and their relationships with one another. It's unusual, but I appreciate seeing some story injected into a simulator game. You play as River Knox, a hunter that heads to his grandfather’s hunting lodge to help him maintain the place by doing some hunting of his own, a passion that blossomed when he was young. ![]()
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